High Tech Help for Severe Brain Injury
Saturday, April 7th, 2012Traumatic Brain Injury (TBI) is defined by the Center for Disease Control and Prevention(CDC) as a head injury that disrupts normal brain function. It can be caused by a bump, blow or jolt to the head, or a penetrating head injury. The most common causes of TBI are from falls and auto accidents. Severe brain injuries can also be caused from medical conditions such as seizure or stroke. When the brain is deprived of oxygen, brain damage can occur along with loss of function, like inability to communicate or sometimes even inability to move.
Rehabilitation for severe brain damage can be long, and quite often not very successful. With some new technology currently used in computer games, this may be changing. The NeuroSky company produces sensors that detect brainwave activity by measuring electroencephalography, more commonly known as EEG. These sensors can show whether a person is alert, concentrating, meditating, anxious, or sleepy, and sends this information to a computer.
The information sent to the computer is used differently depending on the program. For example, the game MindFlex by Mattel uses the sensor to read brainwaves, allowing you do things like control a ball through an obstacle course — using only your mind!
Another existing use for this technology is in education, helping teachers and tutors to monitor a child’s attention level or nervousness. The applications are also available to assist with math, history, pattern recognition, memory and entertainment.
Future uses may have the potential to help people with a variety of medical conditions. In an recent interview, Stanley Yang, CEO of NeuroSky, said that: “[A] mother emailed the company a year ago about her 21-year-old son with cerebral palsy. She bought him a NeuroSky headset and was able to play games that helped him control his attention level. He could then answer yes or no to his mother’s questions by controlling his brainwaves — for the first time. Asked if he loved his mother, the son said yes, using NeuroSky. That’s a pretty compelling platform, and Yang says the company and its many partners are just getting started with applications for it.”
This technology looks promising for people with severe brain damage, Traumatic Brain Injury, Cerebral Palsy, Multiple Sclerosis, etc. Using a game that is currently available, Star Wars Force Trainer, Michael Tripoli is an amazing example of the rehabilitation possibilities. When Michael was sixteen, he had a massive heart attack while playing football. His brain was deprived of oxygen and severely damaged. As a result, he has difficulty moving and communicating. Michael has a team dedicated to his rehabilitation who are using the game to engage his brain, and improve his mental abilities and communications skills. The game uses a brainwave-reading headset to let players levitate a ball by concentrating. To see Michael demonstrate how this can work for rehabilitation purposes, watch the video of him:http://vimeo.com/user7432364/michael
“On a weekly basis I speak to family members seeking solutions, who have loved ones with these conditions. While a long way from a total solution, we know there is potential for our technology to be used as a very basic communication device,” says NeuroSky’s Head of Communication Tansy Brook.
Resources:
http://venturebeat.com/2011/02/28/demo-neurosky-mind-games/
http://www.techlicious.com/blog/toy-could-help-brain-injured-people-communicate/


The Bernstein Law Firm Blog